ttgamesstillwater

9/25/09

After killing the undead in front of the tower, the party began debating if they should walk through the front doors of the tower, or try adventuring through the cave. The party then opened the front doors the a very unpleasant sight, the room was covered with Stirge guano, and there was a stirge swarm in one corner, and a statue on the other. The party sent Rhogar in first, who was then promptly ambushed by the ‘statue,’ the stirge swarm, and the mutated dwarf on the other side of the doorway. The party went in to help him, but could not make it in time to save him. After the battle finished, a sense of realism struck the party, and they went to bury Rhogar’s body, and prepare for their next entry into the tower.

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9/18/09

After finishing off the Tiefling, and her band. The party continued journeying through the Harrow Forest. Soon, they were approached by a tribe of Half-Orcs, calling themselves the Harrowfolk. Despite their peaceful demeanor, and their possible help. The leader managed to insult Ghesh’s honor by turning down his duel. Ghesh then decided to defend his honor and stab the leader in the back. The party did not assisst Ghesh as the entire tribe pummeled Ghesh into unconciousness. The Harrowfolk were then very reluctant to help, but did tell them the safest route. Upon nearing the tower, many dead and mutated bodies could be seen, and when they neared the entrance to the tower, they stumbled across some zombies and ghouls in the middle of a tasty meal.

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9/11/09

After a nights rest at the Blue Plate, the part decides to explore Wellspring. Once they walk outside they hear screams and see Grells who are attacking the pilgrims near Estred’s statue. After defeating the grell’s, they watched as Diedre healed the injured pilgrims and the injured party members. After explaining that the grell were after the Tear of Ioun, she brought the party to meet lord Criswell. The party was then tasked with retrieving the Tear of Ion. On their journey they noticed some humanoids hiding in the bushes. They are now surrounded by them, with a Tiefling in the lead.

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8/28/09

After saving the village of Arcadia and spending a day with the down relaxing and celebrating, the party continued on its journey to Wellspring to meet with the Paladin Heskan. On the road to Wellspring a white dragon that was patrolling the area found them. After slaying the white dragon, two more dragons approached from the distance causing the party to run the rest of the way to Wellspring. They are now resting in the inn at Wellspring, waiting for the morning and the audience with Lord Criswell.

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4/25/09

The adventurer’s arrived in Mordalin. The adventurer’s discover that the Eladrin children in the city have been disappearing. Shieliss and Ghesh go and talk tot he governor Erevon. Then they go and visit Nairvara who then informs the party that she suspects the Tiefling in the town Melech. He is not only a dark person, but he also owns a house of pleasure. The adventurer’s wait for nightfall and visit this house of pleasure. Rogar pays out 200gp for Melech’s “services” and the others decline his offer and tell him that they will meet him the next morning to gain information about the disappearances from him. Arcturus then sees a shadowy figure run off in the distance. He chases it down to a cave. The party enters the cave and gets caught in the trap blocking the entrance, alerting the people within. The party is then attacked, the attackers quickly retreat back through a portal after the first assault. The party follows through the portal and are ambushed. After a long and difficult battle the party pulls through victoriously, but the leader of the cult (who is currently unnamed) runs through the portal to report the loss to her master. The cult consisted of Shadar-kai and the markings on their body that are normally dedicated to a god were unrecognizable to the adventurers.

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4/19/09

The adventurers killed the frenzied werewolf that attacked them. Killing this werewolf lifted the curse placed upon the village, turning the remaining werewolves back into villagers. Jaynk and Ghesh began to try and tame the direwolves they captured, the wolves have begun to calm down and are not quite as violent towards them. The party then followed the villagers to the small inn they have in town. There they received free housing and food as thanks for lifting their curse. The next morning, everyone except Jaynk wend to visit Fredd the Wizard. Fredd dislikes visitors though, the part was blasted with two of his defensive wards as they entered his tower. After some negotiation with Fredd, he told them the information that they wanted to know, and gave them various magical items. Fredd informed them to seek out the Paladin of Ioun in Wellspring. He also asked the adventurer’s to assist an Eladrin village on the way to Wellspring called Arcadia. While most of the party is negotiating with Fredd, Jaynk hunts down and kills and Owlbear to use to feed their new direwolf pets.

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3/28/09

The adventurer’s continued on their path to Mordalin. They came across a young red dragon who was obviously sent to find them. Apparently someone already knows of their mission and wishes to stop it. After their battle they arrived at Mordalin at night to find it filled with Werewolves! After killing the first two werewolves the party discovered that these wolves were the townspeople. They knocked the other two werewolves unconcious. After the battle a large angry werewolf burst down the door to a house, he looked more than ready to fight…

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03/07/09

After defeating the demons, the adventurers talked to the last dwarf on the battlefield. He gave them a reward and told them where to go. They decided to follow the road, through orc territory. They saw the ambush ahead in the path. They attacked the Orc ambush party and defeated them. After that a wizard named Suprememus approached the adventurers. He had been sent from the king to help them. He joined the adventuring party.

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02/28/09

02/28/09

The sword was returned to the Artificer. The adventurers then left the city and headed towards Stillhammer. When they arrived, there was a symbol to Thoradin carved on the entrance. They entered Stillhammer to find a demon and a devil possessing the dwarves and forcing them to fight. After killing the creatures, the final dwarf left alive was free of their control.

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